Riemers. Valuable for MonoGame Developers for advanced samples - SimonDarksideJ/XNAGameStudio
Riemers. Valuable for MonoGame Developers for advanced samples - SimonDarksideJ/XNAGameStudio
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RiemersArchiveOverview · SimonDarksideJ/XNAGameStudio Wiki · GitHub
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples - RiemersArchiveOverview · SimonDarksideJ/XNAGameStudio Wiki
Riemers XNA Tutorial > Coll Detection Overview
Learn XNA in the shortest possible time, from your first triangle to a first-person shooter and beyond!
Riemers XNA Tutorial > Random terrain
} For each wave, we first draw a random value between 0 and 1. We also offset it a bit, so the first one becomes between the [0,1] range, the second between the [1,2] range and the last one between...
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