Planet Lisp. We can multiply or divide a floating point number by 2 without , changing the bits in the mantissa So we can rescale the number to ...

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  • Running Lisp in Production by Vsevolod Dyomkin and Kevin McIntire. From the post: At Grammarly, the foundation of our business, our core grammar engine, is written in Common Lisp. It currently processes more than a thousand sentences per second, is...

  • New projects: cl-ecs — An implementation of the Entity-Component-System pattern mostly used in game development. — MIT cl-htmlprag — A port of Neil Van Dyke's famous HTMLPrag library to Common Lisp. — LGPL 2.1 cl-messagepack-rpc — A Common Lisp implementation...

  • ANA (ANA is Not Aaron) is a computer program I am developing to draw and paint autonomously. The eventual goal is for ANA to be able to accept some basic parameters and to create original drawings and paintings within some genre and with a defined set...

  • A month ago, a mail hit the OpenStack mailing list entitled "The OpenStack Community Welcomes Developers in All Programming Languages". You may know that OpenStack is essentially built using Python, and therefore it is the reference language for the...

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Planet.lisp.org popular pages

  • Planet Lisp

    We can multiply or divide a floating point number by 2 without changing the bits in the mantissa. So we can rescale the number to be in the range [1, 2) by repeatedly multiplying or dividing by 2...

  • Planet Lisp Archives - June, 2014

    < May, 2014[1] June, 2014 July, 2014[2] > June, 2014 3rd Doctoral Studentship in Computational Musicology, London[3] - Lispjobs 10th CL news[4] - Zach Beane Moving to Spa...

  • Planet Lisp Archives - May, 2015

    < April, 2015[1] May, 2015 June, 2015[2] > May, 2015 1st ECL Quarterly - Volume I[3] - ECL News A small step in the right direction: https for quicklisp.org[4] - Quicklisp news ...

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