Discuss Multi OS Engine. MOE user forum
Discuss Multi OS Engine. MOE user forum
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We are very pleased to announce the Beta release of Yii Framework version 2. You can download it from yiiframework.com. This Beta release includes hundreds of new features, changes and bug fixes that have been made since the alpha release. We will review...
libGDX 1.9.3 Been a while since the last release. Here’s what’s new! Please update your projects as usual. Now for the juicy bits. New iOS backends! Re-evaluating our iOS strategy A few weeks ago, we announced changes to our iOS backend strategy...
There was a new release of the popular open source Java based LibGDX game framework today, version 1.9.3. If you are interested in learning more about LibGDX I have done extensive tutorial series covering it available here. This series brings a number...
I want to port my libgdx game to iOS using Multi-OS (RoboVM is no longer available). I've searched whole internet but can't find any info about how to use Admob with Multi-OS engine on iOS. Every resource I found is about RoboVM, but it's not available...
Today marks a great milestone for Intel® Integrated Native Development Experience (Intel® INDE) suite when Intel Corp announced the Multi-OS Engine, a cool new feature of Intel® INDE at the Android... Read more > The post Power your Mobile App Development...
SOCRATES is an international, refereed (peer-reviewed) and indexed scholarly hybrid open-access journal in Public Administration a...
MiniWrites – A hub for your creative projects!
A hub for your creative projects!
MacDailyNews - Welcome Home! Apple and Mac News
Welcome Home! Apple and Mac News
Using NSArray.arrayWithObjects - Support - Multi-OS Engine
I'm having issues using NSArray.arrayWithObjects with multiple arguments. Calling the method with a single argument doesn't result in any issues. The code I've tried with: NSArray.ar...
Gradle script questions - Support - Multi-OS Engine
Hello. gradle tutorial a little bit unclear. For example, lets take a look at XcodeBuild task. Task name: moe<sourceset><mode><plat>XcodeBuild Values for mode: Debug, Release Values for plat: Iphon...
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